I model and render architectural interior environments that support a wide range of BEHR initiatives, including the annual Color of the Year campaigns. These spaces serve as photorealistic canvases for exploring color at different times of day, powering VR walkthroughs, driving Three.js motion experiences, and expanding BEHR’s library of premium visualization assets. Every scene begins with foundational modeling in 3ds Max and is brought to life through V‑Ray lighting, materiality, and composition.
These environments have become more than static imagery — they’ve sparked new approaches to color storytelling, including day‑and‑night room variations and richer contextual visualization across BEHR’s digital ecosystem. While I build all architectural elements from scratch, I license plant assets to balance production time and cost. The result is a flexible, cinematic interior library that elevates brand storytelling and supports immersive, multi‑channel experiences.